Well will finishing the peonaz death animation, which works perfectly now, I ran into a new issue, how can my little bug detects world element like stalagmite and not crash into them?
I sat in front of my screen for 1 hour yesterday , up until 1am without an answer that fits my need.
I will continue to brainstorm on how I can handle basic AI that depending if the character is flying or walking it will move on the world.
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